Primary Tech


Having said that, there are a number of apps that are pretty cool, and can do some great things across the curriculum. Our top list 5 at this time:



- Screen Chomp/Educreations/Explain Everything
- Pic Collage
- Puppet Pals/Toontastic
- Pages
- Keynote
O.K. Sure there are 8 apps on the list, but you can see some groupings among the list. The other thing you might notice is that none of them are curriculum specific. We have found that if you want to teach with a tool, you can't have a tool that teaches, because inevitably, you will have other questions that aren't answered by the app that is static.

On to my third and final point, which although it comes third, may actually be more important to the development of the student tech user than any of the creation or content specific apps we have. The one aspect that I feel we sometimes miss out on is the chance for the student to explore and discover on their own. The students love to take chances and experiment with the apps on their own. They do need to have direction for the creative apps, but some of the others, they are perfectly happy to sit and learn without any adult instruction. I compare it to a textbook, where a student might need direction to go through, with a book from the library, which a student might pick up and read on their own. Each is important to their individual development, but sometimes we may miss if we don't look at both.
No comments:
Post a Comment